You may have been teaching online for a while, or perhaps you're teaching online for the first time! Bring your own coffee (or beverage of choice) and join me for an engaging session to demystify U.S. Department of Education's Regular & Substantive Interaction (RSI) and attendance-taking requirements for online courses. By the end of the session, instructors, developers, and program leaders will be able to identify two or more methods by which your online course likely ALREADY satisfies current, and possibly future, federal regulatory requirements.
This session will introduce a number of games that have been developed or adapted to increase student engagement across disciplines and fit various modes of instruction including lectures, discussions, reviews, and more! These games and accompanying resources will include digital options (PlayingCards.io, Google Dice, etc.) that can support remote learning as well as games played face-to-face (Chameleon, Jenga, etc.) that can encourage more interaction from students within the classroom. Participants will also get to begin developing or adapting games for their own classes through “Game-Storming” sessions and prompts provided in a session workbook!
This session explores using an AI-generated, interactive, self-directed review activity as an active learning component in an asynchronous, online course. Specifically, an AI “script” will be provided for attendees to paste into ChatGPT (or their preferred AI tool) to explore educational research concepts. The activity was adapted from several scripts provided in Kosslyn’s Active Learning with AI (2023). The session also reviews student feedback on the effectiveness of this activity to meet course learning outcomes.
This session collects a panel of faculty who are teaching in the HyFlex modality across disciplines and discusses strategies for making HyFlex teaching engaging, inclusive, dynamic, and effective. We'll talk frankly about the opportunities and challenges of this emerging format.
This session will help you turn your "boring old online class" into an action-packed quest with adventure around every turn! Ok, not quite, but it will show you how to use AI to make your class feel more like an adventure than an assignment for your students and open their minds to the exploratory nature of learning. You'll also see how integrating standards-based grading can help shift students' mindsets away from accumulating points and focus them on gaining skills.
This session will show you how to use OneNote with MS Teams to help instructors teaching multiple sections set up their individual sections of master courses for asynchronous online instruction and communicate issues that may arise while teaching.